Vor 4 Stunden
Core Mechanics & Execution
Initiating a Challenge
Press Down on the D-Pad immediately after the umpire’s call. Only the batter, pitcher, or catcher can trigger a challenge. Timing is critical—wait too long and the opportunity is gone.
Challenge Count
Each team starts with two challenges per game. A successful challenge keeps your count intact, while an incorrect one costs a challenge.
Extra Innings
If your team runs out of challenges, you get one additional challenge at the start of each extra inning. Use it wisely, as it won’t carry over.
Availabili...
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Initiating a Challenge
Press Down on the D-Pad immediately after the umpire’s call. Only the batter, pitcher, or catcher can trigger a challenge. Timing is critical—wait too long and the opportunity is gone.
Challenge Count
Each team starts with two challenges per game. A successful challenge keeps your count intact, while an incorrect one costs a challenge.
Extra Innings
If your team runs out of challenges, you get one additional challenge at the start of each extra inning. Use it wisely, as it won’t carry over.
Availabili...
...mehr lesen? Dann bitte Anmelden oder Registrieren!

